
Samsung Car-Mode: Enhancing the Visual Experience with Improved Usability
Case study 2014
Overview
In today's fast-paced world, where smartphones have become an integral part of our lives, the Samsung Car-Mode provides a convenient and safe way to interact with our devices while on the road. However, as technology advances and user expectations evolve, there is a need to redefine the car-mode visual experience to ensure better ease of use for Samsung car-mode users.
Company: Samsung R&D (ICT)
Platform: Samsung phonesProject
Duration: May 2014
Problem
Design menthodogy
Approach
This is my favorite part of Dell. I like the fact that they have a clear & simple process that helps us explore problems, synthesize, prioritize & explore design solutions, and validate. It's collaborative, everyone is involved in this process from the beginning (problem discovery to implementation phase) so there would not be any surprises and the perfect balance in the team. The whole idea here is to go from uncertainty to certainty by defining MVP.
Understanding
Understanding problem space.
User pain points.
Secondary research.
Usability analysis
Design
Brainstorming, ideas Explorations.
Prototype & test
Usability test, and iterate designs.
Secondary research
Understanding
To gain a deeper understanding of the problem area, I conducted a heuristic usability evaluation with the team, which revealed some immediate concerns and issues. However, I recognized the need to delve further into what makes the user interface truly usable and accessible for car-mode drivers. To achieve this, I expanded my research to alternative environments such as streets, highways, shopping malls, and airport signage. By drawing insights from these different contexts, I was able to gather valuable information that guided my direction in redefining the Samsung car-mode visual experience.
Street & Highway Signages
Findings.
• Users quickly glance and read displayed information with minimal interruption to primary task.
• Visuals should require minimal user attention, yet retain maximum understandability.
• Thus, enabling users to understand information with minimum time and low cognitive effort.
• Short words are easy and faster to read in lower case.
• Works well for different light conditions (Day & Night).
• Designed to be a glance at, not to study.
Shapes.
Here is how the human eye perceives shapes
• Circle shape is cognitively faster to process for the human eye (fovea) thus, aesthetically pleasing.
• Put the focus inside the circle.
• Circle is organic in shape so it communicates motion
• Triangle, square shapes appear to be static & rigid because of their form
Colors.
The visible light spectrum!
• The visible spectrum is the portion of the electromagnetic spectrum that is visible to the human eye.
• A typical, human eye can perceive wavelengths from about 400nm to 750nm
• Humans are trichromatic—the eye retina contains three types of color receptor cones.
• RGB - is these three colors that are mixed in our brain to create all of the other colors we see.
• Colors that work well in low light conditions are -
red, orange, yellow, green. Require low energy, also stand out for the human eye.
• Colors that require more light conditions are - violet, indigo, blue, dark shades. These are not glanceable colors.
• Dark color observes light, thus it doesn't reflect.
Iconography.
The visible light spectrum!
Typography.
• Works well for the digital screen.
• Legibility and readability.
• Easy to read in smaller cases.
• Aesthetically good.
Light & Contrast
Concept
Design
Based on the findings and insights, a series of design options were explored, resulting in the creation of a low-fidelity prototype. This prototype aimed to test and validate the usability aspects of cognitive load, different light conditions, readability, and legibility. The key screens of the final designs, which emerged from the testing phase, are presented below. These designs incorporate the identified principles and considerations for a more user-friendly and visually optimized Samsung car-mode experience.
Design & testing
Solution
Glanceable
Low Cognitive Load.
Minimize Visual interruption to the user’s primary task.
A visual experience that fits into the user's context.
Light & Dark
The color theme for a different light condition.
Thus, easy to perceive information.
High contrast & San-serif maximize legibility and readability in direct/ indirect light conditions.
Lowercase letters are easier and faster to read.
Key Screen
Comparison
Here are a few high-level visual screen examples that showcase the comparison between the existing and proposed visual design experience for Samsung car-mode
Existing
Proposal
Take away
Result & Learnings
During the project, the redesigned visual experience for Samsung car-mode was well received by stakeholders. The concept was showcased at the headquarters in South Korea, indicating its positive reception and potential for implementation. As a Visual Designer, this project provided valuable insights into the science behind colors and shapes, highlighting how humans associate meaning and emotions with visual elements. The learnings gained from this project have contributed to the designer's growth and understanding of user-centered design principles.


























